Requisition ID


Role description

We are Unity Solutions, a new team building custom software for a wide range of clients. Our professional services team works across multiple platforms incorporating cutting edge technologies like XR, ML, robotics and IoT. We work on a diverse range of business verticals including automotive, retail, natural resources, manufacturing and entertainment.

We’re looking for talented technical artists to join our growing team in C. Our teams work directly with clients, from the concept and proposal phase, to planning and build, and ultimately to the delivery. As a senior technical artist, you’ll play a critical role in each phase of your projects. While your focus will be on building real-time 3D experiences, you’ll also work with our engineers and designers to ingest and visualize real world data.

You’re an experienced technical artist that owns your work, helps guide others, and has an eagerness to learn and grow. You have confidence and skills to champion and drive best-in-class interactive experiences for discerning clients.


  • Research and experiment with cutting edge technologies to pioneer new techniques to match the ever-changing demands of ours clients and the industry
  • Collaborate in small teams to ship experiences for HoloLens 2, Windows Mixed Reality headsets, Vive, Oculus, iOS, Android, and more
  • Work directly with developers, designers, artists, and management both locally and remotely
  • Develop workflows, pipelines, and tools for projects and teams
  • Integrate assets provided by art & design, and implement the features associated with that asset


  • Experience developing with Unity and Visual Studio at a high level
  • Solid understanding of a 3D creation suite of your choice (Maya, Blender, etc)
  • Experience and technical understanding of the mesh decimation process
  • Modelling, texturing, rigging, animation, or lighting expertise
  • Intermediate skill with C# or another programming language

Bonus Points 

  • Experience with big industrial data (CAD, BIM, GIS, LIDAR terrain scans)
  • Production experience with headset AR and AR toolkits
  • Experience writing shaders, especially in HLSL / GLSL
  • Strong understanding of PBR workflows

About Unity Technologies

Unity is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.

The company’s 1,400+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than three billion times per month in 2019 on more than two billion unique devices. For more information, please visit www.unity.com.   

Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations we can make to help ensure you have a comfortable and positive interview experience, please let us know.

Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.


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