Unity reaches the world on the next billion devices, from entry-level mobile phones to the highest-end AAA games and runtimes need to be highly performance and scalable. The Unity Data-Oriented Design team builds the tools to give developers the capability to create those experiences and tools to enable others to do so. Our goals are to enable best in-class hardware usage and optimizations that can scale from tiny games running on smart watches, to large scale experiences in a way that’s fully accessible to our audience.
You would be working on a brand-new, highly modularized architecture based around data-oriented design principles where scalability lives alongside performance. Areas of focus would include core runtime features, asset optimization, editor UI and workflows. Your game design experience might influence our engine functionality design. And you would have an opportunity to work on compression technology, compiler optimizations, data design and other technology innovations to drive game experiences and tools development at Unity.
You have experienced the practical challenges of developing and shipping games. You have ideas and opinions on how features such as rendering, physics, UI, multiplayer networking, or animation should be designed and implemented, but you’re willing to work with others to build consensus around your designs. You want the opportunity to experiment and implement these ideas and guide the development of Unity’s new data-oriented runtime and tools. You will be working remotely as part of our core team in Los Angeles.
You will collaborate with the core Unity engineering team in our global offices. You will write C++ in the Unity engine, C# in the scripting layer, and use a handful of additional technologies that come with the platforms that we support — such as PC, Mac, iOS, Android, Web, and Consoles.
- Democratize data oriented programming in the Unity game engine
- Develop tools, real time editing and perform engine programming
- Write code in C++ in the Unity Engine and C# in Scripting layer
- Organize cross department/group teams to successfully solve internal and customer problems
- Provide technical direction including tools, rendering, and infrastructure
- Cross programming experience in games or middleware development at a senior/lead level
- Years of AAA game development experience with multiple titles shipped on PC and/or Console
- Computer science, game development, engineering or equivalent experience
- Low-level skills such as SPU / DMA / shader / assembly language knowledge
- Strong knowledge of math and computational complexity
- Experience with Unity, Unreal, CryEngine or other 3D game engines
- Strong multi-threaded programming skills
About Unity Technologies
Unity is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.
The company’s 1,400+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than three billion times per month in 2019 on more than two billion unique devices. For more information, please visit www.unity.com.
Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations we can make to help ensure you have a comfortable and positive interview experience, please let us know.
Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.
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