Location

Bellevue, WA, USA

Department

Engineering

Type

Requisition ID

JOBREQ-212602

Role description

The opportunity

Using our industry-leading game engine, we are crafting a whole new line of products centered on running massively scaled simulations in the cloud. What we build will impact multiple industries such as robotics and autonomous vehicles, and contribute to the advancement of the field of artificial intelligence.

We are building a set of tools and services to solve one of the hardest challenges in robotics: sim-to-real transfer learning. We’re looking for an engineer who is passionate about advancing the state of the art in robotics through data, simulation, and machine learning.

In this role, you will be designing, building, and supporting new features for robotics simulation. You'll own the entire experience from the Unity Editor to new services, and more. Your work will change the way Unity can be used in the worlds of robotics testing and training!

What you'll be doing

  • Design, build, and maintain Unity Editor and runtime packages for robotics simulation workflows
  • Write clean, maintainable, production code with documentation and tests
  • Design and build engaging open-source robot applications that demonstrate the kind of robotics use cases and workflows that your packages enable
  • Contribute to architecture decisions, design reviews, and peer code reviews
  • Mentor developers and contribute to the continued professional growth of the team

What we're looking for

  • Experience using simulation as part of robotics development
  • Solid skills in a high-level language like Python, C++, or C#
  • Strong fundamentals in software design and architecture
  • Track record of approaching problems with technical rigor
  • Excellent communication skills

You might also have

  • Ph.D. in Robotics, Engineering, Computer Science, Applied Math, or an equivalent technical field
  • Experience with Unity Engine, Gazebo, NVIDIA Isaac, or other robotics simulators
  • Significant contributions to open-source software

Life at Unity

Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.

The company’s 1,800+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than five billion times per month in 2020. For more information, please visit www.unity.com.

Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please let us know.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

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