Location

Bellevue

Department

Engineering

Type

Requisition ID

7143

Role description

Using our industry-leading game engine, we are creating a whole new line of products and services centered around running massively scaled simulations in the cloud. What we create will impact multiple industries such as Robotics and Autonomous Vehicles, and contribute to the advancement of the field of Artificial Intelligence.

We are building a set of tools and services to solve one of the hardest challenges in the robotics world - Simulation to Real-world transfer learning. We’re looking for a leader that is passionate about building software workflows for content generation, large-scale machine learning, and scenario testing to advance the state of the art for robotics and virtual worlds.

In this role, your team will be designing, building, and supporting new features for robot simulation. You'll own the entire experience from Unity editor to the new services, and more. Your work will change the way Unity can be used in the worlds of robotics testing and training!

Responsibilities

  • Collaborate with Product Managers and senior engineering leadership to conceptualize, strategize, and develop new products 
  • Build, mentor, and manage a world-class team of engineers
  • Set and achieve goals that stretch what’s possible for robotics training via the Simulations.
  • Collaborate closely with internal and external Unity users to evangelize and empower optimal use cases for our simulations services
  • Keep up to date with the latest in simulations, perception, and robotics research

Requirements

  • Experience in building, retaining, and managing high performing diverse and inclusive teams, and growing and mentoring software engineers
  • Hands-on relevant engineering experience
  • Proven ability to implement and operate  large scale systems  with a focus on shipping quality software products and services
  • Excellent communication skills with the ability to build relationships across the company

Bonus Points

  • Experience launching multiple ML products and programs
  • Ph.D. in Robotics, Machine Learning, Statistics, Computer Science, Applied Math, or an equivalent technical field
  • Experience with Gazebo, Nvidia Isaac or other Robotics simulators
  • Experience with Unity Engine, 3D simulators, game development and graphics
  • Significant contributions to open-source software

About Unity Technologies

Unity is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. 

The company’s 1,400+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than three billion times per month in 2019 on more than two billion unique devices. For more information, please visit www.unity.com

Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations we can make to help ensure you have a comfortable and positive interview experience, please let us know.

Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

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